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NPC Generator

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Advanced [show]


Arjhan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. His black crest is lengthy. He has a dull look in his gold eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A true patriot, Arjhan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and further expansion of business

Bonds: Enemies, Military, Nature, Adventurer, Job. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Arjhan Turnuroth, Male Dragonborn Bard 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4000 sp. Blue star sapphire (800 gp). Alexandrite (1500 gp).


Social Check DCs


Aldous Chester, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair up. He has a tattooed face.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Mentor, Military. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Aldous Chester, Male Human Warlock 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Silver comb with moonstones (300 gp).


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a red and grey robe with the hood down, he is not a threatening figure. His white hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his mother was called into army service. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Ugly. Bonds: Criminal record, Military, Adventurer. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Traki Amakiir, Male Elf Rogue 6
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blue and curly. His eyes are white and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Fenriz took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Fenriz Temerity, Male Tiefling Warlock 4
Medium (6'10") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)19 (+4)
Skills Deception +6, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. Amethyst (80 gp). Jet (80 gp). 1 Minor magic item.


Social Check DCs

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