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NPC Generator

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Advanced [show]


Trym Palomarez, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is silver, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trym was born with his father's beautiful face. A freak accident while working with his Dilettante father left him crippled. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Trym Palomarez, Male Human Cleric 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has styled his red hair well, parting it to the left. His skin is flawless and his violet eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. Hupe was born on a far southern plains where he grew up under the tutelage of his mother, an expert Knight. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Hupe Stoutman, Male Halfling Commoner 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Silvo Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Halfling conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Adventurer, Rich. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Silvo Littlefoot, Male Halfling Ranger 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Stableman does. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Someone believes him a fraud; and revenge

Flaws: Antagonistic. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Oskar Steelfist, Male Dwarf Bard 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 500 sp.


Social Check DCs

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