Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. His crest is scarlet, silky, and of moderate length. He has several tiny amber earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Baradad was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Dilettante soon after.
Motivation: He has money and likes to spend it.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 79 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1800 gp.
Bundrigo Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy pastel pantaloons and a black scarf. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.
History: Born to a Farmer, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Gifted. Bonds: Adventurer, Criminal record, Poor, Religious. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 66 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Black velvet mask with numerous citrines (120 gp). Silver ewer (20 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Old masterpiece painting (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (120 gp). Silver chalice with lapis lazuli gems (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Mantus Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and green robe with the hood down, and carries nunchakus. His chestnut hair is kept up in a ponytail inside a top hat. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Mantus will drive conversation. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Barrister and found it very stressful. He now owns his own business.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting, Extrovert, Logical. Bonds: Mentor, Job. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 140 gp. 4 Acid flasks.
River Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He wears his beige fur down. His blue eyes peer out from beneath his wide-brimmed brown hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 2100 gp. Moss agate (5 gp). Golden yellow topaz (1300 gp). Sard (20 gp). Emerald (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!


