Orryn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is silver and very short. His blue eyes peer out from beneath his wide-brimmed tan hat.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out east to avoid the crime he committed. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Sabotage a competitor; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Criminal record, Job. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Hoshgrish Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports pastel clothing, slightly heavier than average wear. His brown hair is lengthy. His hazel eyes peer out from beneath his Stetson pastel hat.
Personality: A skeptical and narcissistic man, Hoshgrish's first love is himself. His second love is also himself. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Red-brown spinel (60 gp). Malachite (5 gp). Golden pearl (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.
Personality: Arannis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with music.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered east to less war torn lands. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Ideals: Extrovert, Artistic. Flaws: PTSD. Bonds: Military. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 160 gp.
Left-Handed On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has cinnamon fur. His yellow eyes dart from person to person.
Personality: Left-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Extrovert, Joker, Logical. Flaws: Racist. Bonds: Poor. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
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