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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Olunt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Olunt hails from a village terrorized by drow. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world.

Ideals: Passionate. Flaws: Impulsive. Bonds: Enemies, Criminal record. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Olunt Torunn, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 2000 cp. 6 Acid flasks.


Social Check DCs


Ûkbûk Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his hammer, and he perpetually has his hammer ready. His brown hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: He was born in the north. Ûkbûk was born on a far northern plains where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Professionalism. Bonds: Immigrant. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ûkbûk Benson, Male Half-Orc Wizard 8
Medium (6'6") Half-Orc, Lawful Good (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Celestial
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 600 gp.


Social Check DCs


Spring Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling copper eyes.

Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Disciplined, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Spring Treat, Male Tabaxi Monk 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan leather gloves, a tan jacket, and tight pants. He has moderate length brown hair. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Arannis was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Roofer soon after.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Arannis Iranapha, Male Elf Commoner 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs

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