Curran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'4", this man is generally well dressed albeit a few years behind the times. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Curran took refuge in the old dungeon and found the beat up flail and armor he uses now. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world.
Flaws: Antagonistic, Selfish, Addict. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Alexandrite (900 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.
Paymon Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His purple hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home.
Flaws: Ugly. Bonds: Slave, Poor, Guardian. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Travok Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Fletcher business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Revenge; and a deep hatred of gnolls
Flaws: Shy, Addict. Bonds: Job, Rich, Enemies. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp. 2 Holy water. 1 Everburning torch.
Cask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a tan suit. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His long lavender fur is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Dyer, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Pacifist, Logical. Flaws: Mundane. Bonds: Military, Job. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 70 pp. 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!
