Kassoon
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NPC Generator

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Advanced [show]


Justin Law, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Justin Law, Male Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his longsword. His clothes are grease stained in places. His hair is auburn and very short. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Bilbron lived on a farm with his father, near the main road leading to a nearby town. Bilbron was born on a far western island where he grew up under the tutelage of his father, an expert Healer. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Bonds: Poor, Immigrant, Family. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bilbron Folkor, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Robert Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Robert Fidget, Male Half-Elf Rogue 7
Medium (5'2") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 800 gp. Fire opal (1300 gp).


Social Check DCs


Melech Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His hair is dark red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: Sold as a small child to a brothel owner, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Melech took refuge in the large cave and found the beat up axe and armor he uses now. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Artistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Melech Fluke, Male Tiefling Druid 7
Medium (6'8") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 1100 gp. Golden yellow topaz (400 gp). Jade (80 gp). Aquamarine (400 gp). Chalcedony (50 gp).


Social Check DCs

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