Rimple Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small plains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Solid gold idol (500 gp). Silver comb with moonstones (600 gp).
Melech Aid, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has no hair. His red eyes have a joyful gleam in them most of the time.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 5 years old his parents immigrated from the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1400 gp. Golden yellow topaz (1400 gp). Rose (70 gp). Moonstone (70 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a white coat with black slacks, and he perpetually has his morningstar ready. His silver hair is still thick. He wears large thick round spectacles.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born at the edge of vast island. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in morningstar use. He used his abilities to trick people and travel the world for free.
Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Nature, Enemies. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 44 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 500 gp. Sardonyx (50 gp). Hematite (7 gp). Sard (50 gp). Pink pearl (150 gp).
Gennal Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears professional attire. He sports a long blonde beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!

