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NPC Generator

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Advanced [show]


Tarhun Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a violet suit. He wears a feathered hat to cover his moderate length red crest. His eyes are gold and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tarhun is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable, Justice. Bonds: Rich, Guardian, Job. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Tarhun Yarjerit, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1900 gp.


Social Check DCs


Ghaliver Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Ghaliver Sunmeadow, Male Halfling Aristocrat 12
Small (3'2") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 74 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +5

Possessions: 3000 gp. Rock crystal (50 gp). Violet garnet (900 gp). Alexandrite (900 gp).


Social Check DCs


Oskar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear yellow pants and tee shirts. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Oskar Rakankrak, Male Dwarf Aristocrat 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Insomniac, Addict. Bonds: Rich. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Raymond Bentham, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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