Pijjirik Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His copper crest is drawn into a tight pony tail with a butterfly scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Pijjirik was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to reunite with his old friends
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. 1 Darkwood Buckler. 1 Chain shirt.
Right-Handed Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear tan clothing when he does not wear armor. He has moderate length brown fur. His amber eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 3 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants his loneliness to end
Ideals: Disciplined. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carnelian (20 gp). 1 Minor magic item.
Sun Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He is wearing a long, blue cloak, and his gloved hand is found clutching a bow. He sports a flattop fur cut. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many orcs want him driven away; and he's looking for his big break
Flaws: Antagonistic, Shy. Bonds: Family, Adventurer, Enemies. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 2 Alchemist’s fire.
Fonkin Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green armored body suit, with a simple pastel line shooting up and back down. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Philantrophist, Fighting. Flaws: Forgetful. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Bloodstone (30 gp). Jade (50 gp). Rose (30 gp). 1 Minor magic item.
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