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NPC Generator

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Advanced [show]


Balam Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and chestnut. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the east. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Job, Rich. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Balam Entropy, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 50 pp.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white coat over a yellow low-cut shirt, and a Stetson hat upon his head. With a patchy red beard and wild red hair. This hazel eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Anverth was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: A deep hatred of giants; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Cynical. Bonds: Adventurer, Family, Enemies. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Anverth Garrick, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)15 (+2) 17 (+3)18 (+4)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Drifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, black, dusty cloak, and is pretty ugly. His orange fur is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was granted divine powers by his dying brother.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Drifting In Woods, Male Tabaxi Druid 8
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1300 gp. Rock crystal (40 gp). Blue quartz (10 gp). Tourmaline (40 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Elaim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. He carries a battered greatsword and tarnished shortspear as well. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Elaim is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Rich, Slave, Has a crush. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Elaim Silverstone, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs

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