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NPC Generator

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Bhevek Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Bhevek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Bhevek studied abroad. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Artistic, Gifted. Bonds: Adventurer, Religious. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Bhevek Quickstep, Male Halfling Warlock 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. Red spinel (80 gp). Azurite (8 gp). Red garnet (80 gp). Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Zephan Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop hair cut. His gold eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. Zephan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Joker, Logical, Entrepeneur. Bonds: Adventurer, Enemies. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Zephan Dread, Male Tiefling Bard 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1200 gp. Blue quartz (8 gp). Iolite (30 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Wallace, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Layabout. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Layabout and found it very stressful. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Wallace, Male Human Wizard 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adelard Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south his family was never financially stable. In his 15th year, his parents were killed by a gnolls raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Someone believes him a fraud; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Bonds: Slave, Poor, Enemies. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Adelard Graeme, Male Human Barbarian 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)18 (+4) 9 (-1)14 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan, Giant, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs

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