Odorr Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has worked as a Shipwright like his father before him.
Motivation: Money/treasure; and to be a bricklayer again
Flaws: Selfish. Bonds: Rich, Attractive, Nature, Job. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: Brass mug with jade inlays (100 gp).
Taklinn Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he has a large brown mantle and cape that has been intricately interwoven into his red robe. His red hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: He was born in the north. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep
Flaws: Terse, Insomniac, Racist. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 150 pp. Obsidian (9 gp). Alexandrite (1500 gp). Hematite (9 gp). Rich purple corundum (600 gp). Black pearl (1500 gp). Black pearl (1500 gp). Banded agate (9 gp). Sard (50 gp).
Sweet Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He keeps his yellow fur in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1300 gp. Onyx (80 gp). Moonstone (80 gp). White pearl (120 gp). Silver pearl (120 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has auburn hair. His eyes are likewise hazel.
Personality: Uthemar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Uthemar studied abroad. Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Logical, Gifted. Bonds: Criminal record, Rich. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 62 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 5000 sp. Deep blue spinel (200 gp). Azurite (9 gp). Aquamarine (200 gp).
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