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NPC Generator

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Advanced [show]


Raam Guile, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His black hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Raam is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Professionalism, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Raam Guile, Male Tiefling Commoner 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 50 gp. Jade (80 gp).


Social Check DCs


Cressel Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a mace on his belt and is in decent physical shape. His hair is black and very short. His gold eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Cressel was born in the north. At a young age he loved to build and create. His father was a soldier and died while he was still young. Cressel was left his father's suit of armor and trained in its use and care. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Fighting, Persistence. Bonds: Job, Religious, Military. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Cressel Wisdom, Male Tiefling Warlock 1
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Alexandrite (200 gp).


Social Check DCs


Ghaliver Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and very short. His amber eyes peer out from beneath his top black hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: He was born in the north. Ghaliver was born on a far northern island where he grew up under the tutelage of his father, an expert Unemployed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Gifted, Athletic. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Ghaliver Strongbones, Male Halfling Aristocrat 7
Small (3'3") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his shortspear ready. He has a very tight haircut. His violet eyes dart from person to person.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Retire the richest man in the west; and he wants revenge against giants

Ideals: Fighting, Entrepeneur. Flaws: Secretive, Mundane. Bonds: Enemies, Slave. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Frouse Horcusporcus, Male Gnome Paladin 14
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 88 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. Silver chalice with lapis lazuli gems (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Sapphire pendant on gold chain (2300 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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