Morkral Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. He wears a top hat to cover his moderate length chestnut hair. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 gp. 1 Silk rope.
Balimaar Addington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a blue small hat and blue clothes, and is pretty ugly. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and he is always smoking a pipe.
Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: To reunite with his absent mother; and doesn't want to be a bookbinder and was forced into it by his family
Flaws: Ugly, Insomniac. Bonds: Job, Slave, Military, Family. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp.
Travok Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears tan cloth garments or leather armor. His auburn hair is matted, messy, and big. He has gleaming, smiling amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small mountains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Military. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (500 gp).
Tûgog Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'3". He typically wears yellow cloth garments or leather armor, and his gloved hand is found clutching a hammer. His brown hair is heavily combed to the right. His eyes are likewise green. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful wizard made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Persistence, Joker. Bonds: Attractive, Mentor, Criminal record. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


