Aramil Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His auburn hair is heavily combed to the left. This gray eyed southerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Elven compassion; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Rich, Has a crush, Nature. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Chain shirt. 1 Half-Plate.
Laucian Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Locksmith does. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical, Fighting. Bonds: Job, Attractive, Enemies. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item.
Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white armored body suit, with a simple brown line shooting up and back down. He wears a small hat to hide his balding. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Fargrim has worked very hard to control his curse. He has never given up on his painting dream.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Kerkad Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly daggers and nunchakus. He has dyed his greying silver crest a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is a Jackalwere in disguise. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family, Adventurer. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1600 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
