Kassoon
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NPC Generator

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Advanced [show]


Ratlûg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'9". He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars, and his gloved hand is found clutching a shield. He has moderate length golden hair. His blue eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Persistence. Bonds: Rich, Military, In love, Enemies. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Ratlûg Gentry, Male Half-Orc Rogue 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has golden hair. This blue eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Mentor, Adventurer, Job. Occupation: Assassin

Voice: German accent

Attributes [hide]

Raymond Windsor, Male Human Sorcerer 2
Medium (6'2") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Banded mail.


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His head has been shaved. His eyes are likewise gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Krimmon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Krimmon Copperkettle, Male Halfling Aristocrat 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (800 gp). Sard (70 gp).


Social Check DCs


Thradal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he sports pastel clothing, slightly heavier than average wear, and is pretty ugly. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Addict, Shy, Mundane. Bonds: Rich. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Thradal Rakankrak, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1800 sp.


Social Check DCs

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