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Tricking On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His beige fur is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: Tricking hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Tricking On the Mountaintop, Male Tabaxi Sorcerer 5
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich eastern family. A gifted student he started as a Marshal, but he got bored and became a Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants a kiss

Flaws: Insane. Bonds: Job, Rich, Immigrant, Has a crush. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jak High-hill, Male Halfling Paladin 9
Small (3'3") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 87 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)15 (+2) 18 (+4)13 (+1)
Skills Deception +4, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Auran, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 20 pp. Blue quartz (6 gp). Aquamarine (700 gp). Emerald (1000 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He keeps his white fur in a pixie cut. His half smiles and green eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the east, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Poor, Criminal record, Immigrant, Family. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Nimble Shoe, Male Tabaxi Paladin 6
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp.


Social Check DCs


Erias Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his red hair in a pixie cut. He has a dull look in his blue eyes.

Personality: Erias is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, Shy. Bonds: Poor, Military. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Erias Gorunn, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. Brown-green garnet (150 gp). Lapis lazuli (8 gp). Coral (150 gp).


Social Check DCs

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