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Advanced [show]


Dynamic Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His broad hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Dynamic Of Dragons, Male Tabaxi Druid 6
Medium (5'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 90 pp. Red spinel (150 gp). Black pearl (1000 gp). Silver pearl (150 gp). Freshwater pearl (11 gp).


Social Check DCs


Sapply Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Sapply Timbers, Male Gnome Cleric 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 3 Tanglefoot bags.


Social Check DCs


Raymond Winchester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a fancy green suit, and his gloved hand is found clutching a bastard sword. His auburn hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. In his 11th year, his parents were killed by a gnolls raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Rich, Has a crush, Mentor, Enemies. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Raymond Winchester, Male Human Barbarian 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Azurite (4 gp). Brown-green garnet (160 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Marbas Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy green suit, and carries crossbows. His silver hair, when down, is lengthy. His black eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Fearful, PTSD, Disease. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Marbas Dread, Male Tiefling Druid 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs

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