Shivering Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man dresses in blue turtlenecks beneath a black coat with tan slacks. His clothes are grease stained in places. His fur is orange, silky, and of moderate length. His green eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Shivering has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Zircon (60 gp). Fire opal (800 gp). Fire opal (800 gp). Red spinel (110 gp). Freshwater pearl (11 gp). Tourmaline (110 gp). Violet garnet (700 gp). Onyx (60 gp). Jasper (60 gp).
Oblar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large red jacket. His hair is short and chestnut. He has gleaming, smiling brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Days after completing his studies, news broke out that his hometown was attacked by goblins. Oblar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Halfling compassion; and to clean up the streets
Ideals: Athletic. Flaws: Disease, Racist. Bonds: Military, Enemies, Guardian. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. Violet garnet (1200 gp). Banded agate (7 gp). Aquamarine (1200 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dimble Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He wears a colorful flower in his white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: When he was but 7 years old his parents immigrated from the north. After coming to the age of reason, Dimble took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Valafar Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His silver hair is thinning but still full. His black eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Valafar lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Ruler and was forced into it by his family.
Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Family. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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