Nákra Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has a large white mantle and cape that has been intricately interwoven into his black robe. He wears his chestnut hair down. His half smiles and green eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Nákra is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants.
Ideals: Athletic. Bonds: Attractive, Enemies, Family, Military. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp.
Erias Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting pastel shirt and pants. He wears his chestnut hair up in a very large beehive style do. His eyes are gray and beady.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Armorer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Gold and topaz bottle stopper cork (700 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.
Lance Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Military, Criminal record. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Aquamarine (500 gp). Tiger eye turquoise (12 gp). Rock crystal (60 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Actor does. His hair is blonde and very short. He is baby faced.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has achieved small success as a Actor.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Impulsive. Bonds: Job, Poor, Slave. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp.
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