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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely brown suit with tan socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His long golden hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Gifted. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Bertram Whispermouse, Male Halfling Expert 7
Small (3'3") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 29 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome, Terran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear blue tank tops with tan pants. He has done his best to style his silver hair to look like a famous performer. This green eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Ideals: Opinionated, Philantrophist. Flaws: Mundane. Bonds: Nature, Job. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Richard Dryden, Male Human Barbarian 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 72 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 3000 gp. Blue sapphire (500 gp). Black pearl (700 gp). Alexandrite (700 gp). Rich purple corundum (500 gp).


Social Check DCs


Oppleby Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an entirely white suit with green socks and a vest with buckled shoes. His skin is also unnaturally pale. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Oppleby Loofollue, Male Gnome Commoner 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Kriv Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a black costume with the symbols of his god on his torso. He wears his gold crest up. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Kriv was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Religious, Family. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Kriv Xephyrbahnor, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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