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NPC Generator

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Advanced [show]


Zâthra Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zâthra is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. Zâthra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent father

Ideals: Optimist, Justice. Bonds: Nature, Family, Adventurer. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Zâthra Tickle, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Athletics +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Heian Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is cut short with large spiked bangs in the front. He has gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Heian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Poor, Mentor. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Heian Ray, Male Half-Elf Monk 6
Medium (5'3") Half-Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp.


Social Check DCs


Rolf Law, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fancy black suit. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Nature, Family. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Rolf Law, Male Human Ranger 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Fibblestib Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered poetry. He has recently gotten a pet goose that steals things from people.

Motivation: He doesn't get along with people that don't share his tastes; and a rival would like him out of the picture

Ideals: Artistic, Gifted, Impeccable. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Fibblestib Welber, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 34000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (600 gp). 1 Minor magic item.


Social Check DCs

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