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NPC Generator

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Advanced [show]


Charles Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze, and sports empty pouches on his belt. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Flaws: Selfish. Bonds: Rich, Attractive, Immigrant, Slave. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Sherman, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 200 gp.


Social Check DCs


Cask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a white and pastel handkerchief worn on his left side. His red fur is kept up in a ponytail inside a Stetson hat. His fierce blue eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Adventurer, Nature, Job. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Cask Shoe, Male Tabaxi Sorcerer 17
Medium (6'5") Tabaxi, Lawful Good (CR 17)
Armor Class 16
Hit Points 82 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)22 (+6) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +7, Athletics +8
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 5d4+2, Ranged +12 / 5d4+6, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sammal Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red tunic with green highlights, and long black pants that bunch up around his shoes. His silver hair is matted, messy, and big. His eyes are likewise black.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 6 years old his parents immigrated from the east. Sammal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has decided he is irredeemable; and he's in love

Flaws: Ugly. Bonds: Enemies, Has a crush, Immigrant, Adventurer, Criminal record. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Sammal Speed, Male Tiefling Rogue 6
Medium (6'5") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Acton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His golden hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: To be a Jeweler again.

Ideals: Artistic. Flaws: Forgetful. Bonds: Poor, Job, Family. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Percival Acton, Male Human Warrior 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6

Possessions: Star rose quartz (60 gp).


Social Check DCs

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