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NPC Generator

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Advanced [show]


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast forest. Tod liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Athletic, Opinionated. Flaws: Sensitive. Bonds: Nature, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Tod Elderberry, Male Halfling Rogue 12
Small (2'11") Halfling, Lawful Good (CR 12)
Armor Class 14
Hit Points 45 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Fargrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After months of barely getting by, Fargrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, In love. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Fargrim Brazzik, Male Dwarf Ranger 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item.


Social Check DCs


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Impulsive, Mundane. Bonds: Guardian. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Caeldrim Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a black cloak and cross-gartered green stockings. His clothes are grease stained in places. With bright white hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Caeldrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of eastern immigrants he idolized his mother. When Caeldrim reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Immigrant, Military. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Caeldrim Koehlanna, Male Elf Druid 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs

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