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NPC Generator

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Advanced [show]


Alston Timbers, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is braided into rings. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Alston lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Barkeep and found it very stressful. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Family, Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Alston Timbers, Male Gnome Wizard 5
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp.


Social Check DCs


Lamlis Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his rapier. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: Lamlis was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Lamlis Osav, Male Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Folgûm Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Folgûm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Athletic. Bonds: Poor, Attractive, Nature. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Folgûm Payton, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown cloak. His white hair is singed and shortened. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Drogo Gracey, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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