Eberk Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is cut short with large spiked bangs in the front. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Emotional, Shy, Disease. Bonds: Immigrant. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 100 gp.
Medrash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a red armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. He keeps his silver crest in a flapper bob. His red eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Medrash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. By chance he met his brother recently and the two have been together since.
Motivation: He is greedy; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Immigrant, Family, Rich. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 60000 cp.
Gilthur Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. His white hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Gilthur liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well.
Flaws: Ugly, Shy, Disease. Bonds: Family, Nature. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Diggory Vance, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is physically well-built. He keeps his red hair in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Soapmaker profession.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and to be a soapmaker again
Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Guardian, Job. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Rose (60 gp). 1 Magnifying glass.
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