Feng Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes peer out from beneath his feathered yellow hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.
History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is content; and to end his boredom
Ideals: Joker, Persistence. Flaws: Ugly, Mundane. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Gale Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, white cloak. His beige fur is singed and shortened. He has a dull look in his yellow eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor, Military. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 67 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 260 pp.
Brottor Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears green leather gloves, a green jacket, and tight pants. His golden hair is still thick. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He struck the Armorer job and began his own company from there.
Motivation: He's in love; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. 4 Thunderstones.
Dalgal Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. His hair is cut close to his head. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.
History: Dalgal hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dalgal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Emotional, Fearful. Bonds: Enemies, Criminal record. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Zircon (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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