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Advanced [show]


Mormog Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears baggy brown pantaloons and a white scarf. His silver hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Mormog wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Mormog was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Mormog and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Disciplined. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Mormog Anderton, Male Half-Orc Warlock 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Azurite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long beige fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Wing, Male Tabaxi Cleric 17
Medium (6'7") Tabaxi, Chaotic Good (CR 17)
Armor Class 10
Hit Points 94 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +8, Nature +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold cup set with emeralds (3000 gp). Jeweled electrum ring (3000 gp). Solid gold idol (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (200 gp). Old masterpiece painting (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver comb with moonstones (200 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Gennal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a brown wide-brimmed hat and brown clothes. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Gennal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He was born in a small plains village. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Gennal's homeland. Gennal decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gennal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Fighting. Flaws: Depressed. Bonds: Immigrant, Adventurer, Nature. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Gennal Caerdonel, Male Elf Barbarian 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Thoradin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His moppish auburn hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Thoradin grew up listening to his father's many stories. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Forgetful, Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Thoradin Dankil, Male Dwarf Bard 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 15 (+2)6 (-2)
Skills Athletics +4, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: Just what you see.


Social Check DCs

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