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NPC Generator

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Advanced [show]


Borun TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His moppish chestnut hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Borun TellPenny, Male Halfling Ranger 14
Small (3'0") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 78 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1200 pp. Chalcedony (70 gp). Banded agate (11 gp). White opal (1100 gp). Malachite (11 gp). Star ruby (1100 gp). Hematite (11 gp). Lapis lazuli (11 gp). Onyx (70 gp). Freshwater pearl (11 gp). Chalcedony (70 gp). Deep blue spinel (1500 gp). 1 Medium magic item.


Social Check DCs


Marbas Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. He wears a feathered hat to hide his balding. His eyes are likewise red. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Marbas grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Marbas Pursuit, Male Tiefling Bard 5
Medium (5'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 sp. Violet garnet (1000 gp). Hematite (14 gp). Iolite (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey costume with the symbols of the sun god on his torso. His black hair is slicked back into a classic pompadour. His eyes are a pleasant gold.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Barber.

Motivation: To be a Ploughman again; and expand his business

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Poor. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Zepar Knack, Male Tiefling Warlock 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Eye agate (7 gp).


Social Check DCs


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Trey was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Family. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Clapham, Male Human Druid 8
Medium (6'6") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1200 gp.


Social Check DCs

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