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NPC Generator

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Advanced [show]


Halander Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears a red shirt with thin white vertical stripes and yellow pants. His white hair is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Halander isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does not trust anyone and sleeps with one eye open.

History: Halander hails from a village terrorized by gnolls. While studying, he fell in love. They married and had a son. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Enemies, In love. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Halander Copperkettle, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a faded coat and loose pants complete with wide-brimmed hat, marred by sweets. He has a long auburn beard with little hanging trinkets. His blue eyes peer out from beneath his wide-brimmed pastel hat.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Miner, Anselm learned a great deal about his father's area of expertise. After coming to the age of reason, Anselm took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Miner.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Anselm Ansley, Male Human Monk 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His red hair is greasy and uncared for. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roge Jamjar, Male Halfling Druid 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp.


Social Check DCs


Seebo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Seebo isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Nature, Adventurer. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Seebo Miggledy, Male Gnome Paladin 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Coral (130 gp). 1 Minor magic item.


Social Check DCs

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