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NPC Generator

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Advanced [show]


Heward Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his chestnut hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has always had a great fascination with Human culture. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Detective.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Military, Poor. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Heward Ainsworth, Male Human Barbarian 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Gimble Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has a very tight haircut. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Justice. Flaws: Forgetful, PTSD. Bonds: Attractive, Military. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Gimble Maekkelferce, Male Gnome Adept 9
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 63 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: Golden yellow topaz (1100 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Hematite (4 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 6 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Tim Birkenhead, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Moon Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear pastel tank tops with black pants. His cinnamon fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He now mingles about in high society.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Optimist, Joker. Bonds: Rich, Job. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Moon Buttons, Male Tabaxi Wizard 5
Medium (6'5") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Investigation +6
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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