Theren Berevan, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a blue costume with the symbols of magic on his torso. His hair is short and blonde. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: To share knowledge with the world; and retire the richest man in the west
Ideals: Gifted, Entrepeneur, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 70 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 800 pp. Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (40 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Sindri Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: An older man who tends to wear a violet poncho over his likewise colored trousers and shirt, he is not a threatening figure. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Sindri is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast island. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Passionate. Flaws: Fearful. Bonds: Family, Nature, Religious. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 60 pp. Alexandrite (600 gp). Moonstone (50 gp). 1 Half-Plate. 1 Darkwood Buckler.
Tree Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'1" southern man, he wears a fancy blue suit. He wears a colorful flower in his lavender fur. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Mortician mother left him crippled. He has dedicated himself to building a better kind of golem.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer, Religious, Family. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has done his best to style his white fur to look like a famous performer. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 240 pp.
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Their contribution stands as a beacon of hope for all adventurers!
