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NPC Generator

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Advanced [show]


Mozikth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His bronze crest is lengthy. His eyes are red and catlike.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Mozikth was born the youngest of three triplets. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Justice. Bonds: Attractive, Job, Criminal record, Family. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Mozikth Tiammanthyllish, Male Dragonborn Aristocrat 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs


Quarion Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Disease. Bonds: Criminal record, Nature, Adventurer. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Quarion Aloro, Male Half-Elf Cleric 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Chain shirt.


Social Check DCs


Gomory Weld, Male Human [Permalink]

Personal [hide]

Description: This western man dresses well, wearing white shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are brown and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear.

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Gomory Weld, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Uthemar Firahel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Uthemar Firahel, Male Elf Warlock 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs

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