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NPC Generator

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Advanced [show]


Nirgel Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has no hair. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Nirgel's first love is himself. His second love is also himself. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Nirgel has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nirgel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly, Disease. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Nirgel Aid, Male Tiefling Aristocrat 11
Medium (5'3") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 13 (+1)17 (+3)
Skills Intimidation +7, Nature +8
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Giant, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Emerald Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black feathered hat and black clothes. He sports a flattop fur cut. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emerald Peak, Male Tabaxi Commoner 8
Medium (6'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 70000 cp.


Social Check DCs


Thervan Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue tunic with green highlights, and long grey pants that bunch up around his shoes. He has a very tight haircut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Thervan Toti, Male Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Rimmon Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. He has a hunchback. His hair, while still mostly blue, has prominent grey streaks. His eyes are red and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Rimmon hails from a village terrorized by gnolls. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Apothecary.

Motivation: To unite with his sister; and wants to open a new tavern

Flaws: Ugly. Bonds: Enemies, Family, Rich, Job. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Rimmon Gift, Male Tiefling Barbarian 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)18 (+4) 14 (+2)20 (+5)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Goblin, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 40 gp. 1 Simple lock.


Social Check DCs

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