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NPC Generator

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Advanced [show]


Cask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. His fur is orange and curly. His fierce green eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Logical, Gifted. Bonds: Attractive, Slave. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Of Wine, Male Tabaxi Monk 11
Medium (6'3") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 107 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 8 (-1)15 (+2)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1300 gp. Alexandrite (1600 gp). Rich purple corundum (600 gp). Obsidian (10 gp). Moonstone (70 gp). Moss agate (10 gp). Freshwater pearl (10 gp). Sardonyx (70 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean tan cloak covering his clean studded leather. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a slaver, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Adrik Helcral, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)14 (+2) 11 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 900 sp.


Social Check DCs


Left-Handed Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has moderate length red fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Left-Handed Wind, Male Tabaxi Druid 8
Medium (6'8") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1600 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Warryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Miller. With a patchy red beard and wild red hair. He has gleaming, smiling violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Warryn studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Revenge; and to share knowledge with the world

Ideals: Logical, Gifted, Philantrophist. Bonds: Job, Enemies. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Warryn Reese, Male Gnome Paladin 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)18 (+4) 9 (-1)13 (+1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Abyssal, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Brown-green garnet (50 gp).


Social Check DCs

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