Dench Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a black scarf, and carries warhammers. He wears his golden hair down. His brown eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.
History: He got into the Carpenter business at a young age. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Carpenter.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 165 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Orc, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
Possessions: 7000 gp. Brown-green garnet (110 gp). Alexandrite (300 gp). Rose (50 gp). Fire opal (1100 gp). Blue quartz (15 gp). Silver pearl (110 gp). Hematite (15 gp). Chalcedony (50 gp). Eye agate (15 gp). Lapis lazuli (15 gp). Freshwater pearl (15 gp). Coral (110 gp). Amethyst (110 gp). Banded agate (15 gp). Deep green spinel (110 gp). Coral (110 gp). Azurite (15 gp). Onyx (50 gp). Violet garnet (300 gp). Moss agate (15 gp). Black pearl (300 gp). 1 Medium magic item. 1 Medium magic item.
Ortegar Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green deerstalker hat and green clothes. His hair is greying and his face has many wrinkles. He has green eyes and a green hat with a blue feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with music.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sailor father left him crippled. He has never given up on his music dream.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Ugly, Disease, Fearful. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Fivin Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. His moppish blonde hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 5000 sp.
Amnon Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Amnon took refuge in the old dungeon and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Military, Nature. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate. 1 Darkwood Shield.
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