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NPC Generator

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Advanced [show]


Bulzo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Wants his loneliness to end; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Bulzo Tealeaf, Male Halfling Bard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp. 3 Acid flasks.


Social Check DCs


Beast Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, blue cloak. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Racist. Bonds: Immigrant, Adventurer, Religious. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Beast Running, Male Tabaxi Adept 4
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Krimp Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, brown, dusty cloak. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Krimp has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and half-orc compassion

Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Disease. Bonds: Military, Immigrant. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Krimp Springfield, Male Half-Orc Fighter 2
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp. Red spinel (70 gp).


Social Check DCs


Glim Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. He has violet eyes and a tan hat with a green feather.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Justice. Flaws: Disease. Bonds: Job, Rich. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Glim Garrick, Male Gnome Adept 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)8 (-1) 13 (+1)8 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Red spinel (160 gp). Chrysoprase (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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