Godfrey Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man prefers to wear flannel. His clothes are grease stained in places. He keeps his silver hair in a flapper bob. He has amber eyes.
Personality: This man loves music and to teach people music more than just about anything. He feeds upon the attention of others.
History: Godfrey was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.
Motivation: Seeks redemption.
Ideals: Artistic, Persistence. Bonds: Poor, Immigrant, Attractive. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp. Fiery yellow corundum (500 gp). Violet garnet (900 gp). Deep blue spinel (900 gp).
Diggory Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is golden and curly. He has several tiny aquamarine earrings on each ear.
Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mercenary mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Guardian. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 200 gp.
Theobald Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly spears and lances. His golden hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 18000 cp. 1 Minor magic item.
Tharivol Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Engraver uniform, and is pretty ugly. He has no hair. His thin eyebrows rest above his beady brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. Tharivol was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tharivol decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and expand his business
Flaws: Ugly, Emotional. Bonds: Job, Criminal record, Immigrant. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (500 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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