Fragrant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. His black fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Religious. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 116 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Auran, Gnome
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Traubon Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His gray unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Barkeep. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Barkeep business at a young age. Cursed with unlife at a very young age, Traubon has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and further expansion of business
Flaws: Ugly, Disease. Bonds: Immigrant, Job, Rich. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 80 gp. 2 Tanglefoot bags.
Sammal Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair, when down, is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. One day when Sammal was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Sammal was heart-stricken from the event, and his father started working long hours to provde for them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Barrister and was forced into it by his family.
Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Family. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Sindri Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright red hair and a scraggly beard. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Sindri and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Religious. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 80 gp.
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