Don Law, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has the majority of his body covered in plate. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp.
Dain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Eldon Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Eldon embodies much of what other species detest in the Gnomes. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is greedy; and he is content
Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies, Family. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp.
Direcris Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky grey painted plate armor. He wears a small hat to cover his moderate length gold crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of western immigrants he idolized his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 0 |
Possessions: 120 gp. Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!

