Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright chestnut hair and a scraggly beard. His violet eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Performer father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Rich, Slave, Enemies. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +6
Possessions: 280 gp.
Hadarai Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is dressed in a clean white cloak covering his clean studded leather, and sports empty pouches on his belt. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Logical, Athletic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Paelias Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, and carries morningstars. His hair is greying and his face has many wrinkles. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has since lost track of the people in his past.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family.
Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Religious, Family. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp. Chalcedony (70 gp).
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His yellow fur is smooth and relatively long. His yellow unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: Gifted from a young age, Tricking studied abroad. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Professionalism, Gifted. Flaws: Disease. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1100 gp. Rose (30 gp). Moonstone (30 gp). Coral (120 gp). Citrine (30 gp). Rich purple corundum (600 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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