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NPC Generator

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Advanced [show]


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His white hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 8 years old his parents immigrated from the south. He moved out west to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Trey Dalton, Male Human Expert 9
Medium (5'4") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Naeris Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears yellow painted combat armor at almost all times. His left leg appears badly burned and disfigured. His silver hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Blacksmith profession.

History: Born in the north to a Adventurer, Naeris learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Religious. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Naeris Tiltathana, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. His golden hair is styled in orderly dreadlocks. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Religious, Criminal record. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Stanley, Male Human Cleric 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp.


Social Check DCs


Norsko Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown, dusty cloak. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Pacifist. Flaws: Antagonistic, Disease, Greedy. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Norsko Thackeray, Male Half-Orc Sorcerer 10
Medium (6'0") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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