Raymond Acton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is still thick. His eyes, though not visible through his cowl, are blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found
Ideals: Impeccable. Flaws: Selfish. Bonds: Religious, Family, Immigrant. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Malachite (9 gp).
Srorthen Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His rusty crest is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp.
Hirrathak Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he has a large brown mantle and cape that has been intricately interwoven into his grey robe. His black crest is braided into rings. His eyes are red and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a Guard, his mother struggled to pay the bills. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved
Ideals: Entrepeneur, Optimist. Flaws: Emotional. Bonds: Poor, Adventurer. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1300 gp. Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A silver and pearl hairclip (40 gp). 1 Minor magic item.
Crampernap Reese, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Crampernap studied abroad. Crampernap abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to raise his children well; and he wants to meet his childhood hero
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Dwarven, Aquan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
