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NPC Generator

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Advanced [show]


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His hair is blonde and curly. His eyes, though not visible through his cowl, are violet.

Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: Rangrim was born in the west. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better trade route.

Motivation: To be a Mortician again; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 16 (+3)6 (-2)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Aquan, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6

Possessions: 1700 sp. Red-brown spinel (120 gp). Red-brown spinel (120 gp). Moss agate (14 gp). 1 Alchemist’s fire.


Social Check DCs


Halimath Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears white trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. He dropped out of school before completing his studies. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Disciplined, Logical. Bonds: Adventurer, Nature, Has a crush. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Halimath Selevarun, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries halberds. He wears his chestnut hair down. His gray eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with dancing.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. After a long history of fighting, Dalgal and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Dalgal Trollbleeder, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 60 gp.


Social Check DCs


Odo Royston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a white suit, black shirt, and green tie. He wears his blonde hair down. His eyes are likewise amber.

Personality: Calm and collected, he is a well trained Merchant. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and to be a locksmith again

Flaws: Insane. Bonds: Job, Religious, Slave, Adventurer. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Odo Royston, Male Human Druid 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs

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