Ogg Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Ogg grew up listening to his mother's many stories. Through the years after Ogg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ogg's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He would like to get married and retire; and to reunite with his old friends
Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 74 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. A silver and pearl hairclip (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Skamos Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a club. His broad hat is riddled with cuts and holes. His black unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Skamos and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Skamos discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Skamos fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Braak York, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large white tufts of hair around his ears. He has a dull look in his violet eyes.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Braak grew up listening to his mother's many stories. Braak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp. Jasper (30 gp). Fire opal (1200 gp). Moss agate (16 gp). Star rose quartz (30 gp).
Quarethon Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear white pants and tee shirts. His bronze crest is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Meet up once more with his childhood friend.
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!