Qualen Offund, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet armored body suit, with a simple red line shooting up and back down. He wears his chestnut hair up. His eyes, though not visible through his cowl, are brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Qualen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Logical. Flaws: Selfish, Antagonistic. Bonds: In love. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 300 gp.
Erky Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears black painted combat armor at almost all times. He wears his red hair down. His eyes are likewise blue.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Erky and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Jeweled anklet (2000 gp). Jeweled anklet (2000 gp).
Sun Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He carries a battered halberd and tarnished trident as well. His fur is white, silky, and of moderate length. His eyes, though not visible through his cowl, are green.
Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Joker, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Aramil Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright red suits and hats. His silver hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud
Ideals: Logical. Flaws: Shy, Greedy. Bonds: Attractive, Poor, Nature. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: Eye agate (12 gp). Moonstone (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!

