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Advanced [show]


Uraim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized ruby on his right hand. His head has been shaved. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly. Bonds: Rich, Military, Mentor. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Uraim Fallack, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Athletics +2, Investigation +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Two Llamas Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His fur is greying and his face has many wrinkles. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Logical. Flaws: Racist, Fearful. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Two Llamas Buttons, Male Tabaxi Druid 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Oriax Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt with thin tan vertical stripes and yellow pants. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. Oriax was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oriax decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and seeks redemption

Ideals: Impeccable, Fighting. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Oriax Guilt, Male Tiefling Commoner 9
Medium (5'8") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)19 (+4) 13 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Draconic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Moonstone (80 gp). Eye agate (4 gp). White pearl (40 gp). Eye agate (4 gp). Hematite (4 gp). Silver pearl (40 gp).


Social Check DCs


Vonbin Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Vonbin embodies much of what other species detest in the Dwarves. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Vonbin was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a barrister again

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Vonbin Lutgehr, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Jet (130 gp).


Social Check DCs

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