Adrex Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his green crest well, parting it to the left. His red unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family A freak accident while working with his Tailor father left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable.
Flaws: Disease, Secretive, Insane. Bonds: Attractive, Criminal record. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 5000 sp. Blue sapphire (1500 gp). White pearl (150 gp). Moss agate (12 gp).
Nuraval Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Marry his sister to traveling adventurers; and retire the richest man in the west
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Lapis lazuli (10 gp).
Korfel Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: Korfel is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. After a long history of fighting, Korfel and his spouse have recently divorced.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed, Antagonistic. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 75 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 600 pp. White opal (1100 gp). Red garnet (130 gp). Violet garnet (1400 gp). 1 Medium magic item.
Naal Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing a long, brown, dusty cloak. With bright chestnut hair and a scraggly beard. His violet eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and to be a knight again
Flaws: Antagonistic. Bonds: Religious, Criminal record, Nature, Job. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7
Possessions: 800 gp. Star ruby (700 gp). Peridot (50 gp). Red spinel (100 gp). Moss agate (16 gp). Red-brown spinel (100 gp). Fire opal (700 gp). Rhodochrosite (16 gp). Red garnet (100 gp). Deep blue spinel (1400 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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