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Advanced [show]


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Ideals: Fighting, Athletic, Professionalism. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Stannor Strongbones, Male Halfling Commoner 11
Small (3'1") Halfling, Neutral Good (CR 11)
Armor Class 14
Hit Points 18 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)18 (+4) 12 (+1)17 (+3)
Skills Performance +7, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Orc, Terran, Goblin, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2500 gp. Emerald (1000 gp). 1 Minor magic item.


Social Check DCs


Traki Aloro, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tan tunic with violet highlights, and long black pants that bunch up around his shoes. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Traki was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Traki Aloro, Male Elf Wizard 4
Medium (4'11") Elf, Neutral Good (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Jet (100 gp). Rich purple corundum (700 gp). Azurite (15 gp).


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey tunic with green highlights, and long violet pants that bunch up around his shoes. His gray fur is smooth and relatively long. His eyes are green and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his mother. Two Llamas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Enemies. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Wizard 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp. Eye agate (9 gp). Moonstone (40 gp). Onyx (40 gp).


Social Check DCs


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He wears a green armored body suit, with a simple blue line shooting up and back down. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Priest in town.

History: Krimmon was raised in a hard working conservative environment. Through the years after Krimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Krimmon's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Krimmon Strongbones, Male Halfling Fighter 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 98 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Insight +5, Performance +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 500 pp. Finely wrought small gold bracelet (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1900 gp). Gold and topaz bottle stopper cork (1300 gp). Finely wrought small gold bracelet (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item.


Social Check DCs

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